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INITIALISING GENOVA NEXUS

SYSTEM

Genova Nexus logoGENOVA NEXUS
Game development / Simulation

INTERACTIVE WORLDS

Creating interactive worlds through gameplay programming, simulation systems, environments, physics and cross-platform development.

ABSTRACT PLACEHOLDER ENVIRONMENT
EXPERIMENTAL

2D SYSTEMS

Sprite-driven mechanics, input feel and interface-heavy gameplay explored as small, focused builds.

  • 2D
  • Game mechanics
  • Cross-platform
Screenshots
In development
Videos
In development
Demos
In development
Downloads
In development
ABSTRACT PLACEHOLDER ENVIRONMENT
EXPERIMENTAL

3D ENVIRONMENTS

Low-poly environment design, lighting and camera systems for interactive real-time scenes.

  • 3D
  • Environment design
  • Rendering
Screenshots
In development
Videos
In development
Demos
In development
Downloads
In development
ABSTRACT PLACEHOLDER ENVIRONMENT
PROTOTYPE

SIMULATION & PHYSICS

Physics behaviour, collision and systems simulation studied as reusable gameplay foundations.

  • Physics
  • Simulation
  • Gameplay programming
Screenshots
In development
Videos
In development
Demos
In development
Downloads
In development